Very much agreed on both counts, although I would argue that the immensity of ideas contained within small products was pretty much the standard in the early days of the hobby. Personally I think that particular module is just tuild, definitely the weakest of the Master M-series line. Posted by James Maliszewski at JD Thornton is currently reading it Dec 17, Upper dungeon that leads to lower water filled cavern that functions as a sorta wilderness. Return to Book Page. Is anyone else out there familiar with both? Keith rated it really liked it Aug 27, If you find yourself posting or responding just to score points or be snarky, you may get reported.

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Daira They have been waiting. Just ignore the stats and revel in its glory. Skeletons, dead bodies, statues, etc. Caverns of Thracia Judges Guild The caverns are now in the hands of the minotaur king, except for a small part of the first level, still controlled by the worshippers of Thanatos.

Fantasy role-playing game adventures Judges Guild publications. I never owned any of the Master series modules. Davedaniel rated it it was amazing Jul 14, Trivia About Caverns of Thraci Paul Jaquays remains one thraciia my favorite adventure designers. Tomo Yokoyama marked it as to-read Dec 04, Bring on the pirates!

Keith rated it really liked it Aug 27, Rob rated it it was amazing Aug 14, From Wikipedia, the free encyclopedia. Just a moment while we sign you in to your Goodreads account.

This is the extensive technical and historical work, first published indesigned to add realistic naval conditions to any miniatures, strategic war-game, or fantasy RPG campaign. They pop up on eBay pretty regularly and often go for guilld little money. Steve Jackson Games The author is a 3 dimensional genius and went on to work for ID software creating Quake levels, and guid shows. The slaves rebelled and the caverns changed hands again. Rich January 5, at 4: Submit a new text post. Some elements of the adventure will be relatively easy, for low-level groups guid gain experience, while other areas may send great lords and heroes fleeing in terror!

Caverns of Thracia Judges Guild by Paul Jaquays Undiscovered for over a thousand years; forgotten temples, lost underground citadels, and wild beast-men. Welcome to Reddit, the front page of the internet. Caverns of Thracia and Dark Tower and for that matter Duck Tower in RQ have all had seminal effects on my third campaign world where they were located and played. There are thhracia dungeon levels to explore and the fabled Lost City of Thracia. Refresh and try again.



Retrospective: The Caverns of Thracia The Caverns of Thracia by Paul Jaquays is a good example of why Judges Guild is remembered so fondly by so many of us who started gaming in the 70s. Published in , Thracia is both a large dungeon and a campaign setting in its own right. While perhaps not large enough to be called a true "megadungeon," the four levels of the caverns are nevertheless expansive and filled with a wide variety of humanoid factions -- a few of them mutually antagonistic -- which contributes greatly to the feeling of dynamism the module evokes. This is a "living" environment that puts paid to the notion that old school dungeons are static places with monsters statically side by side without any interactions between them.


JG 102 Caverns of Thracia Review

Contents[ edit ] The Caverns of Thracia is a scenario with a Greek mythical background that describes an intricate dungeon complex and lost city. The upper levels are for low-level characters; lower levels are more difficult. Long ago they were a religious center for lizard men, but were later taken over by humans worshipping Thanatos, the god of death. The humans used beast men gnolls , minotaurs, dog brothers, etc.

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